![]() ![]() If you can make it past the early tough chapters then I promise you that you'll start to love IP as much as TA: Kingdoms. You start to understand why one chapter is easy and then the next one is hard. From then on, the designers began to create a good flow to the game. Everything is disjointed until you get past Chapter 8. The problem is the early maps are quite difficult and have no continuity to them. I will say that IP does indeed have a good flow and story to it as well. That excitement was met with constant gnashing of teeth and reloading of saved games. ![]() YES NOTA: Kingdoms had such a good flow and story that I couldn't wait to find out what happens in IP. ![]()
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